TV Project
Emerald City
TV-Series: Houdini particle-simulation / instancing and HDA-toolbuilding to create locust-swarms and a "locust-explosion" for the final battle of Season 1, Episode 10I am Groot
Setup and simulation of Groot's snow suit and scarf.Chernobyl
TV-Series: Designed the behaviour of the dancing reactor lid and helped to sim the giant smoke column.Tales from the Loop
TV-Series: Simulation of "unusual" snowflakes using Houdini Grains.Altered Carbon
TV-Series: Rain-fx, ocean-fx and a multilayered disintegration-effect for Poe's deathBiohackers
TV-Series: POP-simulation and point-instancing of a mosquito swarm.The Alienist
TV-Series: Houdini FLIP- and Ocean simulation for the water-reservoir in S01- EP10Will
TV-Series: Houdini ocean-fx, a custom ocean- and foam-shader, and the simulation of a ship-wake using particles, ripple-solver and FLIP