TV Project

  • Emerald City

    TV-Series: Houdini particle-simulation / instancing and HDA-toolbuilding to create locust-swarms and a "locust-explosion" for the final battle of Season 1, Episode 10
    Movieposter: Emerald City
  • I am Groot

    Setup and simulation of Groot's snow suit and scarf.
    Movieposter: I am Groot (Season 2)
  • Chernobyl

    TV-Series: Designed the behaviour of the dancing reactor lid and helped to sim the giant smoke column.
    Movieposter: Chernobyl
  • Krypton

    TV-Series: Procedural growth-fx for Superman's cape
    Movieposter: Krypton
  • Altered Carbon

    TV-Series: Rain-fx, ocean-fx and a multilayered disintegration-effect for Poe's death
    Movieposter: Altered Carbon
  • Hausen

    TV-Series: Leading the FX-team creating slimy mold and other dark fx-setups in Houdini.
    Movieposter: Hausen
  • She-Hulk – Attorney at Law

    TV-Series: Transforming Emil Blonsky into Abomination, ripping his cloth in the process and wrapping him into a nice and cosy blanket afterwards.
    Movieposter: She Hulk Attorney at Law
  • Will

    TV-Series: Houdini ocean-fx, a custom ocean- and foam-shader, and the simulation of a ship-wake using particles, ripple-solver and FLIP
    Movieposter: Will